Stats

Below are your stats, badges, and achievements. Matches that finish before 50% of the time limit are not counted.

Matches

0%
Win rate
0Matches
0Wins
0Losses
Easy

0 wins · 0 Matches

0%
Medium

0 wins · 0 Matches

0%
Hard

0 wins · 0 Matches

0%

Ranks

Master

Legendary · Achievements 100%

The ultimate rank: every achievement unlocked. You have mastered every map, difficulty and mechanic the game offers.

Legendary

20+ games · 80% win rate · 5+ Hard wins

Elite territory control. You dominate on hard maps and rarely make costly mistakes.

Gold

10+ games · 60% win rate · 1+ Hard wins

You take down hard opponents and keep a strong win rate. Your openings and timing are reliable.

Silver

5+ games · 40% win rate · 1+ Medium wins

You win regularly and can handle medium opponents. You already read the map before charging in.

Bronze

2+ games · 20% win rate

You have survived your first real matches. Winning a few shows you understand the basics of attack and reinforcement.

Rookie

Starting rank

Just starting out. Finish a few matches to discover how turns, morale and scoring work.

Achievements

0/30

First Victory

Win your first match.

0/1

Start on an easy map with one opponent, push straight for the nearest high-value tiles and stop attacking once you lead on score.

Getting Serious

Finish 5 matches.

0/5

Play short 8x8 boards; five quick matches teach you how garrisons, morale and the end-of-round scoring work together.

Perfect Ten

Win 10 matches.

0/10

Consistency beats aggression: keep your territory connected so every attack is supported by reinforcements from the rear.

Conqueror

Win 25 matches.

0/25

Play the clock as a resource: in the last two rounds grab cheap adjacent tiles instead of gambling on a defended prize.

Grand Marshal

Win 50 matches.

0/50

At this level economy wins: hold value tiles longer, since production compounds every round you keep them.

Veteran

Finish 25 matches.

0/25

Mix difficulties and map types; twenty-five matches on varied terrain is where opening patterns start to feel automatic.

Groundwork

Win 5 matches on Easy difficulty.

0/5

Use easy matches to test openings: try a wide expansion in one game and a single spearhead in the next, then compare scores.

Tactician

Win a match on Medium difficulty.

0/1

Medium bots defend their prize tiles. Attack only with roughly twice the defender's soldiers so morale swings stay in your favour.

Strategist

Win 5 matches on Medium difficulty.

0/5

Watch which prize tile each bot is walking toward and take it one turn before it arrives; tempo decides most medium games.

Warlord

Win a match on Hard difficulty.

0/1

Hard bots race to the richest tiles from turn one. Claim a chokepoint early and let them break themselves on your stack.

Unstoppable

Win 5 matches on Hard difficulty.

0/5

Learn one hard map deeply instead of rotating maps; knowing where the gates and mega tiles are is worth more than raw troops.

Iron Will

Win 10 matches on Hard difficulty.

0/10

Never leave a one-soldier front line. Hard bots probe for the thinnest tile and cut your territory in half through it.

All-Rounder

Win at least once on every difficulty.

0/3

Each tier plays differently — easy bots wander, medium bots defend, hard bots rush prizes. Adapt your opening to the tier.

Hat-Trick

Win 3 matches in a row.

0/3

Keep the same map and settings while streaking; familiar terrain removes most of the mistakes that break streaks.

On Fire

Win 5 matches in a row.

0/5

Protect the streak by playing safe endings: once you are ahead on value, defend and reinforce instead of expanding.

Untouchable

Win 10 matches in a row.

0/10

Ten clean wins need error-free logistics: move surplus troops forward every single round so no stack sits idle in the rear.

Consistent

Keep a 50% win rate over 10 matches.

0/10

Avoid coin-flip attacks. Skipping a risky assault and reinforcing instead protects your win rate more than a lucky raid.

Dominant

Keep a 75% win rate over 20 matches.

0/20

Pick matchups you understand and finish games decisively; every loss costs several wins to repair at this ratio.

Explorer

Finish matches on 3 different maps.

0/3

Each map rewards a different opening; try the walled and open boards back to back.

Maps left

ClassicBasinFortIslandMazeRidgeMeadowQuarrySpiralOasisGorgeDungeonOrchardDeltaCausewayBazaarCitadelLabyrinth

Cartographer

Finish matches on 6 different maps.

0/6

Rotate maps every few games to learn where the value clusters sit.

Maps left

ClassicBasinFortIslandMazeRidgeMeadowQuarrySpiralOasisGorgeDungeonOrchardDeltaCausewayBazaarCitadelLabyrinth

World Tour

Finish a match on 12 different maps.

0/12

The maps you still need are listed below.

Maps left

ClassicBasinFortIslandMazeRidgeMeadowQuarrySpiralOasisGorgeDungeonOrchardDeltaCausewayBazaarCitadelLabyrinth

Hard Cartographer

Win at least one match on 5 different maps at Hard difficulty.

0/5

Track which maps still need a Hard win and take them one at a time.

Maps left

MazeRidgeSpiralDungeonCitadelLabyrinth

Army Commander

Finish matches with 10,000 soldiers in total.

0/10000

Every match adds the soldiers you hold at the end - keep finishing games.

Legion

Finish a match with 1,000+ soldiers.

0/1000

Hold value tiles and let production compound into one big army.

Grand Army

Finish a match with 5,000+ soldiers.

0/5000

An army this vast only forms on the largest boards with near-total control.

Battalion

Stack 100+ soldiers on a single tile.

0/100

Funnel reinforcements into one safe backline tile match after match.

Demolisher

Detonate 10 bombs in total.

0/10

Your bomb recharges every 10 turns, so use it in every match.

Castle Builder

Build 10 castles in total.

0/10

Castles recharge every 10 turns; fortify your key tiles.

Bomb Executioner

Wipe out 100 enemy soldiers with bombs in a single match.

0/100

Save bombs for tiles stacked with troops — big stacks count more.

Landlord

Control 50% of the map.

0/50

Expand steadily and squeeze the AI into a corner before time runs out.